• December 20, 2024
    Paper Submission Deadline

    截稿日期:2024年12月20日

  • January 15, 2025
    Paper Acceptance Notification

    录用通知: 2025年01月15日

  • January 20, 2025
    Camera Ready Paper Submission

    提交终稿: 2025年01月20日

  • January 20, 2025
    Registration Deadline

    注册截止: 2025年01月20日

Welcome to ICCGV 2025

Following the success of previous seven years' event in Tokyo(2018), Jeju Island(2019), online conferences from 2020-2022, Chengdu(2023), Hangzhou(2024) respectively, the Eighth International Conference on Computer Graphics and Virtuality(ICCGV 2025) will take place in Chengdu, China, during February 21-23, 2025. Conference consists of keynote lectures, oral presentation, poster presentation, online presentation on all aspects of computer graphics and virtuality. All professors, researchers and university students in related fields are cordially invited to participate in the conference. You're welcome to contribute a paper to ICCGV 2025. It's advised that you read the Submission Guidelines before submission.

继前七届会议分别在日本东京(2018)、韩国济州岛(2019)举办、以及由于疫情期间在线上开会(2020-2022), 2023年开始重新开启线下线上模式, 分别在成都(2023)、杭州(2024), 第八届计算机图形和虚拟国际会议(ICCGV2025)计划于2025年2月21-23日在四川成都举行。 会议诚挚邀请国内外学者提交计算机图形和虚拟等领域的论文, 请大家认真阅读投稿须知并踊跃投稿。

Publication

After a careful reviewing process, all accepted papers after proper registration and presentation will be published in the ICCGV 2025 Conference Proceedings by SPIE, which will be included in SPIE Digital Library and indexed by Ei Compendex, Scopus, and CPCI (Web of Science).

Recent News

[September 9, 2024] ICCGV2024 proceedings are indexed by EI Compendex and Scopus.
[May 15, 2024] ICCGV2024 proceedings are published in Volume 13158 of SPIE proceedings and now available in SPIE digital Library.
[February 25, 2024] ICCGV2024 was held successfully at Hangzhou International Urbanplogy Research Center and in School of Information Science and Technology, Hangzhou Normal University, China.


Topics of Interests

Computer Graphics
Images processing and computer vision
Rendering including real-time rendering, illumination, photo-realistic graphics
Computational photography
Graphics hardware, GPU, and hardware-related techniques
Image-based computer graphics
Geometric modeling, CAD, Simulation, Computer animation
image processing
Geometric data processing, GIS, BigData modeling and processing
Segmentation, Object Retrieval
Information visualization
Computer graphics and visualization
Scientific visualization, massive and BigData visualization
Computer vision

Submission Method

Please log in the Online Submission System and submit your full paper or abstract before the submission deadline.


Previous Editions of ICCGV

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